<html>
<head>
<title>Live Distributed Objects</title>
    <style type="text/css">
        .style1
        {
            text-decoration: underline;
        }
    </style>
</head>
<body>
<h1>Live Distributed Objects</h1>
<p>
    <a href="http://www.live-objects.com/">Live Distributed Objects</a> is a novel 
    development platform that allows building distributed applications, 
    collaboration tools, multiplayer online games and other sorts of complex 
    distributed systems in a simple drag and drop fashion, even by unexperienced 
    users and often without the need to write code. The platform has been designed
    and developed by <a href="http://www.cs.cornell.edu/~krzys/">Krzysztof Ostrowski</a>, 
    as a part of the <a href="http://www.cs.cornell.edu/projects/quicksilver/">QuickSilver</a> 
    research project at Cornell University. The research was supported by AFRL/IF, with
    additional funding from AFOSR, NSF, I3P, and Intel.
    </p>
    <p>
        This release is a <span class="style1">stripped-down, unofficial alpha version of the platform</span> 
        configured to run on a single computer, the sole purpose of which is to enable 
        anyone to run a demo to get a glimpe of the capabilities of the system. A 
        recording of the demo is available from <a href="http://live-objects.com">our 
        site</a> as a <a href="mms://www.cs.cornell.edu/svideo/quicksilver/demo.wmv">
        streaming video</a> (windows media, 500-1000 kbps, ~12 minutes), as an
        <a href="http://www.cs.cornell.edu/~krzys/demo/demo.mpg">MPEG-2</a> (718 
        MB) file for downloading and offline playback on a computer, and as an
        <a href="http://www.cs.cornell.edu/~krzys/demo/demo.iso">ISO</a> (501 MB) file 
        that can be burned to a CD and played on a DVD player.</p>
    <p>
        Official distributions of the full platform will become available for free from
        <a href="http://live-objects.com">our site</a> starting in December, 2007, and 
        one can also register there to receive email notifications whenever new version 
        is released.
    </p>
    <p>
        To run the demo yourself, follow the following steps:</p>
    <ol>
        <li>Start the QuickSilver service, e.g. by navigating to &quot;Administrative Tools&quot;, 
            &quot;Services&quot;, selecting &quot;QuickSilver&quot; and clicking &quot;Start&quot;, or by typing &quot;net 
            start QuickSilver&quot; from the command prompt. The service runs a server that hosts 
            the multicast channels used in the demo.</li>
        <li>Navigate to the &quot;examples&quot; folder, you can find it in the location where you 
            installed QuickSilver.</li>
        <li>Double-click the &quot;.liveobject&quot; files to access the live objects they reference.</li>
    </ol>
    <p>
        We do not include any documentation at this point. However, you can fine a 
        high-level overview of the live objects concept and our platform in the 
        following article.
    </p>
    <p>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
        <a href="http://www.cs.cornell.edu/~krzys/Birman-Spotlight-Live-Objects-Submitted.pdf">
        Live Distributed Objects: Enabling the Active Web.</a>
        <br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; Krzysztof Ostrowski, Ken Birman, Danny 
        Dolev.
        <br />
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; IEEE Internet Computing, vol. 11, no. 
        6, pp. 72-78, November/December, 2007.
    </p>
        <hr />
&copy; Krzysztof Ostrowski, 2004-2009

</body>
</html>
